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- const { fork } = require('child_process');
- const calcTotalProfit = require('../triangle/totalProfitCalc');
- const childOptions = process.env.NODE_ENV == 'development' ? {
- execArgv: ['--inspect=9228']
- } : {};
- const events_child = fork('./triangle/eventsMatch.js', [], childOptions);
- const Logs = require('../libs/logs');
- const Relation = require('./Relation');
- const Request = {
- callbacks: {},
- count: 0,
- }
- const GAMES = {
- List: {},
- Relations: {},
- Solutions: {},
- };
- /**
- * 精确浮点数字
- * @param {number} number
- * @param {number} x
- * @returns {number}
- */
- const fixFloat = (number, x=2) => {
- return parseFloat(number.toFixed(x));
- }
- /**
- * 更新比赛列表
- */
- const updateGamesList = (({ platform, mk, games } = {}) => {
- return new Promise((resolve, reject) => {
- if (!platform || !games) {
- return reject(new Error('PLATFORM_GAMES_INVALID'));
- }
- const marketType = mk == 0 ? 'early' : 'today';
- let gamesList = games;
- if (platform == 'jc') {
- gamesList = [];
- const gamesEvents = [];
- const gamesOutrights = [];
- games.forEach(game => {
- const { eventId, events, evtime, special, sptime, ...gameInfo } = game;
- gamesList.push({ eventId, ...gameInfo });
- gamesEvents.push({ eventId, events, evtime });
- gamesOutrights.push({ parentId: eventId, special, sptime });
- });
- updateGamesEvents({ platform, games: gamesEvents, outrights: gamesOutrights });
- }
- const timestamp = Date.now();
- const GAMES_LIST = GAMES.List;
- if (!GAMES_LIST[platform]) {
- GAMES_LIST[platform] = {};
- }
- if (!GAMES_LIST[platform][marketType]) {
- GAMES_LIST[platform][marketType] = { games: gamesList, timestamp };
- return resolve({ add: gamesList.length, del: 0 });
- }
- const oldGames = GAMES_LIST[platform][marketType].games;
- const newGames = gamesList;
- const updateCount = {
- add: 0,
- del: 0,
- };
- const newMap = new Map(newGames.map(item => [item.eventId, item]));
- for (let i = oldGames.length - 1; i >= 0; i--) {
- if (!newMap.has(oldGames[i].eventId)) {
- oldGames.splice(i, 1);
- updateCount.del += 1;
- }
- }
- const oldIds = new Set(oldGames.map(item => item.eventId));
- const relatedGames = Object.values(GAMES.Relations).map(rel => rel[platform] ?? {});
- const relatedMap = new Map(relatedGames.map(item => [item.eventId, item]));
- newGames.forEach(item => {
- if (!oldIds.has(item.eventId)) {
- oldGames.push(item);
- updateCount.add += 1;
- }
- if (relatedMap.has(item.eventId)) {
- const relatedGame = relatedMap.get(item.eventId);
- relatedGame.mk = mk;
- }
- });
- GAMES_LIST[platform][marketType].timestamp = timestamp;
- resolve(updateCount);
- });
- });
- /**
- * 更新比赛盘口
- */
- const updateGamesEvents = ({ platform, mk, games, outrights }) => {
- return new Promise((resolve, reject) => {
- if (!platform || (!games && !outrights)) {
- return reject(new Error('PLATFORM_GAMES_INVALID'));
- }
- const relatedGames = Object.values(GAMES.Relations).map(rel => rel[platform] ?? {});
- if (!relatedGames.length) {
- return resolve({ update: 0 });
- }
- const updateCount = {
- update: 0
- };
- const relatedMap = new Map(relatedGames.map(item => [item.eventId, item]));
- games?.forEach(game => {
- const { eventId, evtime, events } = game;
- const relatedGame = relatedMap.get(eventId);
- if (relatedGame) {
- relatedGame.evtime = evtime;
- relatedGame.events = events;
- updateCount.update ++;
- }
- });
- outrights?.forEach(outright => {
- const { parentId, sptime, special } = outright;
- const relatedGame = relatedMap.get(parentId);
- if (relatedGame) {
- relatedGame.sptime = sptime;
- relatedGame.special = special;
- updateCount.update ++;
- }
- });
- resolve(updateCount);
- });
- }
- /**
- * 获取比赛列表
- */
- const getGamesList = () => {
- const gamesListMap = {};
- Object.keys(GAMES.List).forEach(platform => {
- const { today, early } = GAMES.List[platform];
- const todayList = today?.games ?? [];
- const earlyList = early?.games ?? [];
- const timestamp_today = today?.timestamp ?? 0;
- const timestamp_early = early?.timestamp ?? 0;
- const timestamp = Math.max(timestamp_today, timestamp_early);
- gamesListMap[platform] = {
- games: [...todayList, ...earlyList],
- timestamp,
- timestamp_today,
- timestamp_early,
- }
- });
- return gamesListMap;
- }
- /**
- * 获取比赛盘口
- */
- const getGamesEvents = (platform) => {
- if (platform) {
- return Object.values(GAMES.Relations).map(rel => rel[platform] ?? {});
- }
- const gamesEvents = {};
- Object.values(GAMES.Relations).forEach(rel => {
- Object.keys(rel).forEach(platform => {
- const game = rel[platform];
- const { eventId, events, special } = game;
- if (!gamesEvents[platform]) {
- gamesEvents[platform] = {};
- }
- gamesEvents[platform][eventId] = { ...events, ...special };
- });
- });
- return gamesEvents;
- }
- /**
- * 更新关联比赛
- */
- const updateGamesRelation = async (relation) => {
- const { id, rel } = relation;
- return Relation.findOne({ id })
- .then(result => {
- if (!result) {
- const gameRelation = new Relation(relation);
- return gameRelation.save();
- }
- return Relation.updateOne({ id }, { $set: { rel } });
- })
- .then(result => {
- GAMES.Relations[id] = rel;
- return result;
- });
- }
- /**
- * 删除关联比赛
- */
- const removeGamesRelation = async (id) => {
- if (!id) {
- return Promise.reject(new Error('ID_INVALID'));
- }
- return Relation.deleteOne({ id })
- .then(result => {
- delete GAMES.Relations[id];
- return result;
- });
- }
- /**
- * 获取关联比赛
- */
- const getGamesRelation = async (listEvents) => {
- const relationIds = Object.keys(GAMES.Relations);
- if (listEvents) {
- return relationIds.map(id => {
- const rel = GAMES.Relations[id];
- return { id, rel };
- });
- }
- return relationIds.map(id => {
- const rel = { ...GAMES.Relations[id] };
- Object.keys(rel).forEach(platform => {
- const game = { ...rel[platform] };
- delete game.events;
- delete game.evtime;
- delete game.special;
- delete game.sptime;
- rel[platform] = game;
- });
- return { id, rel };
- });
- }
- /**
- * 清理关联比赛
- */
- const relationsCleanup = () => {
- const expireTime = Date.now() - 1000*60*5;
- getGamesRelation()
- .then(gamesRelation => {
- gamesRelation.forEach(item => {
- const { id, rel } = item;
- const expire = Object.values(rel).find(event => {
- return event.timestamp <= expireTime;
- });
- if (expire) {
- Logs.out('relation cleanup', id);
- removeGamesRelation(id);
- }
- return true;
- });
- });
- }
- /**
- * 从数据库中同步关联比赛
- */
- const relationSync = () => {
- Relation.find().then(relation => relation.forEach(item => {
- const { id, rel } = item.toObject();
- GAMES.Relations[id] = rel;
- }));
- }
- /**
- * 更新中单方案
- */
- const setSolutions = (solutions) => {
- if (solutions?.length) {
- const solutionsHistory = GAMES.Solutions;
- const updateIds = { add: [], update: [] }
- solutions.forEach(item => {
- const { sid, sol: { win_average } } = item;
- if (!solutionsHistory[sid]) {
- solutionsHistory[sid] = item;
- updateIds.add.push({ sid, win_average });
- return;
- }
- const historyWinAverage = solutionsHistory[sid].sol.win_average;
- if (win_average != historyWinAverage) {
- solutionsHistory[sid] = item;
- updateIds.update.push({ sid, win_average, his_average: historyWinAverage, diff: fixFloat(win_average - historyWinAverage) });
- return;
- }
- const { timestamp } = item;
- solutionsHistory[sid].timestamp = timestamp;
- });
- // if (updateIds.add.length || updateIds.update.length) {
- // const solutionsList = Object.values(solutionsHistory).sort((a, b) => b.sol.win_average - a.sol.win_average);
- // Logs.outDev('solutions history update', JSON.stringify(solutionsList, null, 2), JSON.stringify(updateIds, null, 2));
- // }
- }
- }
- /**
- * 获取中单方案
- */
- const getSolutions = async () => {
- const gamesEvents = getGamesEvents();
- const gamesRelations = await getGamesRelation();
- const relationsMap = new Map(gamesRelations.map(item => [item.id, item.rel]));
- const solutions = Object.values(GAMES.Solutions).sort((a, b) => b.sol.win_average - a.sol.win_average).map(item => {
- const { info: { id } } = item;
- const relation = relationsMap.get(id);
- return {
- ...item,
- info: { id, ...relation }
- }
- });
- return { solutions, gamesEvents };
- }
- /**
- * 清理中单方案
- */
- const solutionsCleanup = () => {
- const solutionsHistory = GAMES.Solutions;
- Object.keys(solutionsHistory).forEach(sid => {
- const { timestamp } = solutionsHistory[sid];
- const nowTime = Date.now();
- if (nowTime - timestamp > 1000*60) {
- delete solutionsHistory[sid];
- Logs.out('solution history timeout', sid);
- return;
- }
- const solution = solutionsHistory[sid];
- const eventTime = solution.info.timestamp;
- if (nowTime > eventTime) {
- delete solutionsHistory[sid];
- Logs.out('solution history expired', sid);
- }
- });
- }
- const getDataFromChild = (type, callback) => {
- const id = ++Request.count;
- Request.callbacks[id] = callback;
- events_child.send({ method: 'get', id, type });
- }
- events_child.on('message', async (message) => {
- const { callbacks } = Request;
- const { method, id, type, data } = message;
- if (method == 'get' && id) {
- let responseData = null;
- if (type == 'getGamesRelation') {
- responseData = await getGamesRelation(true);
- }
- else if (type == 'getSolutionHistory') {
- responseData = getSolutionHistory();
- }
- events_child.send({ type: 'response', id, data: responseData });
- }
- else if (method == 'post') {
- if (type == 'setSolutions') {
- setSolutions(data);
- }
- }
- else if (method == 'response' && id && callbacks[id]) {
- callbacks[id](data);
- delete callbacks[id];
- }
- });
- relationSync();
- setInterval(() => {
- relationsCleanup();
- }, 5000);
- setInterval(() => {
- solutionsCleanup();
- }, 1000*30);
- module.exports = {
- updateGamesList, updateGamesEvents, getGamesList,
- updateGamesRelation, getGamesRelation, removeGamesRelation,
- getGamesEvents, getSolutions, calcTotalProfit,
- }
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