pipeline.py 9.5 KB

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  1. """可被网站/命令行复用的生成管线。
  2. 读 manifest -> 生成各类资产 -> 写 library.json(供网站可视化列出与预览)。
  3. """
  4. import json
  5. import os
  6. import providers
  7. import spine_builder
  8. import particle_builder
  9. import tween_builder
  10. import baidu_segment
  11. HERE = os.path.dirname(os.path.abspath(__file__))
  12. def run(manifest, out_root, creds=None, log=print):
  13. """manifest: dict; out_root: 输出根目录; creds: {provider,api_key,base_url,model,size}
  14. 返回 (library_dict, base_out)。"""
  15. creds = creds or {}
  16. game = manifest.get("game", "game")
  17. base_out = os.path.join(out_root, game)
  18. chars_out = os.path.join(base_out, "characters")
  19. vfx_out = os.path.join(base_out, "vfx")
  20. ui_out = os.path.join(base_out, "ui")
  21. style = manifest.get("style", "")
  22. library = {
  23. "game": game,
  24. "slot_config": manifest.get("slot_config", {}),
  25. "characters": [],
  26. "vfx": [],
  27. "ui": [],
  28. "ui_art": [],
  29. }
  30. total_steps = len(manifest.get("characters", [])) + len(manifest.get("ui_art", [])) + len(manifest.get("vfx", [])) + (1 if manifest.get("ui", []) else 0)
  31. done_steps = 0
  32. def progress(label):
  33. nonlocal done_steps
  34. done_steps += 1
  35. log(f"进度 {done_steps}/{max(1, total_steps)} · {label}")
  36. def transparent_prompt(extra):
  37. return ", ".join([
  38. extra,
  39. "生成纯透明背景 PNG,真实 Alpha 通道,不要棋盘格,不要白底,不要阴影。",
  40. ])
  41. def alpha_report(img):
  42. img = img.convert("RGBA")
  43. alpha = img.getchannel("A")
  44. mn, mx = alpha.getextrema()
  45. transparent = sum(1 for v in alpha.getdata() if v == 0)
  46. ratio = transparent / max(1, img.width * img.height)
  47. return mn, mx, ratio
  48. def has_alpha(img):
  49. return alpha_report(img)[0] == 0
  50. def log_alpha(label, img, required):
  51. if not required:
  52. return
  53. mn, mx, ratio = alpha_report(img)
  54. if mn == 0:
  55. log(f"✅ [{label}] Alpha 透明通道有效:透明像素 {ratio:.1%}")
  56. else:
  57. log(f"⚠️ [{label}] 模型返回 PNG 但没有透明 Alpha:alpha={mn}-{mx},请重新生成或换支持透明输出的图像模型")
  58. def generate_checked(label, prompt, size, require_alpha):
  59. retry_suffixes = [
  60. "",
  61. "这不是真透明背景。请重新生成:\n背景必须是 Alpha 透明通道,不是白色、灰色或棋盘格。\n去掉所有背景、阴影、光晕和底板,只保留主体,输出 PNG。",
  62. "这不是真透明背景。请重新生成:\n背景必须是 Alpha 透明通道,不是白色、灰色或棋盘格。\n去掉所有背景、阴影、光晕和底板,只保留主体,输出 PNG。",
  63. ]
  64. last = None
  65. for attempt, suffix in enumerate(retry_suffixes, start=1):
  66. attempt_prompt = ", ".join(x for x in [prompt, suffix] if x)
  67. if attempt > 1:
  68. log(f"🔁 [{label}] Alpha 不合格,重新生成透明 PNG(第 {attempt}/{len(retry_suffixes)} 次)…")
  69. img = providers.generate(creds["provider"], attempt_prompt, creds["api_key"],
  70. creds.get("base_url", "https://api.openai.com/v1"),
  71. creds.get("model", "gpt-image-2"),
  72. size)
  73. last = img
  74. log_alpha(label, img, require_alpha)
  75. if not require_alpha or has_alpha(img):
  76. return img
  77. log(f"🧠 [{label}] 模型连续 {len(retry_suffixes)} 次没有真实 Alpha,改用百度智能抠图兜底…")
  78. try:
  79. fixed = baidu_segment.remove_background(last, label=label, log=log)
  80. except Exception as e:
  81. raise RuntimeError(f"模型连续 {len(retry_suffixes)} 次没有返回真实 Alpha,百度智能抠图也失败:{e}")
  82. log_alpha(label, fixed, True)
  83. if has_alpha(fixed):
  84. return fixed
  85. raise RuntimeError("百度智能抠图返回结果仍没有真实 Alpha 透明通道")
  86. # ---- A. 角色(Spine)----
  87. for i, c in enumerate(manifest.get("characters", [])):
  88. cid = c.get("id", f"char_{i}")
  89. anims = c.get("animations", ["idle"])
  90. if not creds.get("api_key"):
  91. log(f"⚠️ 未填 key,跳过角色 {cid}")
  92. continue
  93. try:
  94. if c.get("type") == "spine_parts":
  95. part_images = {}
  96. parts = c.get("parts") or []
  97. for part in parts:
  98. part_id = part["id"]
  99. part_prompt = ", ".join(x for x in [
  100. c.get("prompt", ""),
  101. part.get("prompt", ""),
  102. style,
  103. transparent_prompt("single separated rigging part only, centered, no text, no other body parts")
  104. ] if x)
  105. log(f"🎨 [{cid}/{part_id}] 生成 Boss 拆件…")
  106. pimg = generate_checked(f"{cid}/{part_id}", part_prompt,
  107. part.get("size", c.get("size", creds.get("size", "1024x1024"))),
  108. True)
  109. part_images[part_id] = pimg
  110. spine_builder.build_parts_character(cid, part_images, chars_out, anims, parts)
  111. w, h = 1000, 1000
  112. files = [f"characters/{cid}.json", f"characters/{cid}.atlas", f"characters/{cid}.png"]
  113. else:
  114. full_prompt = ", ".join(x for x in [
  115. c.get("prompt", ""), style,
  116. transparent_prompt("single game icon character or slot symbol, centered, full body in frame, no text, not a boss, not a demon lord, not dark armor"),
  117. ] if x)
  118. log(f"🎨 [{cid}] 生成角色图…")
  119. img = generate_checked(cid, full_prompt, c.get("size", creds.get("size", "1024x1024")), True)
  120. spine_builder.build_character(cid, img, chars_out, anims)
  121. w, h = spine_builder.trim_to_content(img).size
  122. files = [f"characters/{cid}.json", f"characters/{cid}.atlas", f"characters/{cid}.png"]
  123. library["characters"].append({
  124. "id": cid,
  125. "png": f"characters/{cid}.png",
  126. "w": w, "h": h,
  127. "type": c.get("type", "spine"),
  128. "role": c.get("role", ""),
  129. "animations": spine_builder.anim_data(anims),
  130. "files": files,
  131. })
  132. log(f"✅ [{cid}] 完成 ({anims})")
  133. progress(f"{cid}")
  134. except Exception as e:
  135. log(f"❌ [{cid}] 失败: {e}")
  136. progress(f"{cid}")
  137. # ---- A2. UI 美术(背景 / Logo / 卷轴框 / 按钮 等整图)----
  138. ui_art_out = os.path.join(base_out, "ui_art")
  139. for a in manifest.get("ui_art", []):
  140. aid = a.get("id", "art")
  141. if not creds.get("api_key"):
  142. log(f"⚠️ 未填 key,跳过 UI 美术 {aid}")
  143. continue
  144. try:
  145. transparent = a.get("transparent", True)
  146. extra = (transparent_prompt("single clean UI element, no text")
  147. if transparent
  148. else "full-bleed illustration, no text, no UI elements")
  149. full_prompt = ", ".join(x for x in [a.get("prompt", ""), style if a.get("use_style") else "", extra] if x)
  150. log(f"🖼 [{aid}] 生成 UI 美术…")
  151. img = generate_checked(aid, full_prompt, a.get("size", creds.get("size", "1024x1024")), transparent)
  152. os.makedirs(ui_art_out, exist_ok=True)
  153. img.save(os.path.join(ui_art_out, f"{aid}.png"))
  154. library["ui_art"].append({"id": aid, "file": f"ui_art/{aid}.png",
  155. "w": img.width, "h": img.height,
  156. "transparent": transparent})
  157. log(f"✅ [{aid}] UI 美术完成")
  158. progress(f"{aid}")
  159. except Exception as e:
  160. log(f"❌ [{aid}] UI 美术失败: {e}")
  161. progress(f"{aid}")
  162. # ---- B. 粒子 VFX ----
  163. for v in manifest.get("vfx", []):
  164. vid = v.get("id", "vfx")
  165. try:
  166. path = particle_builder.build_particle(
  167. vid, v.get("template", "burst"), v.get("color", [255, 255, 255]), vfx_out)
  168. cfg = json.load(open(path, encoding="utf-8"))
  169. library["vfx"].append({"id": vid, "template": v.get("template"),
  170. "file": f"vfx/{vid}.particle.json", "config": cfg})
  171. log(f"✨ [{vid}] 粒子配置完成")
  172. progress(f"{vid}")
  173. except Exception as e:
  174. log(f"❌ [{vid}] 粒子失败: {e}")
  175. progress(f"{vid}")
  176. # ---- C. UI Tween ----
  177. ui = manifest.get("ui", [])
  178. if ui:
  179. used = [u.get("preset") for u in ui if u.get("preset")]
  180. try:
  181. tween_builder.build_tweens(used, ui_out)
  182. for u in ui:
  183. library["ui"].append({"id": u.get("id"), "preset": u.get("preset"),
  184. "params": u.get("params", {})})
  185. log(f"🎛 TweenPresets.ts 完成 ({used})")
  186. progress("TweenPresets")
  187. except Exception as e:
  188. log(f"❌ Tween 失败: {e}")
  189. progress("TweenPresets")
  190. os.makedirs(base_out, exist_ok=True)
  191. with open(os.path.join(base_out, "library.json"), "w", encoding="utf-8") as f:
  192. json.dump(library, f, ensure_ascii=False, indent=2)
  193. log("—— 完成 ——")
  194. return library, base_out