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@@ -0,0 +1,447 @@
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+<?php
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+declare (strict_types = 1);
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+
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+namespace app\controller;
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+
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+use app\BaseController;
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+use app\model\MerchantGameModel;
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+use think\facade\Request;
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+
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+class Game extends BaseController
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+{
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+ /**
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+ * 获取游戏列表
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+ */
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+ public function list()
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+ {
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+ $loginInfo = checkUserLogin();
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+ if (!$loginInfo) {
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+ return json_error([], '请先登录');
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+ }
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+
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+ if (!checkPermission($loginInfo, 'Game', 'list')) {
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+ return json_error([], '没有查看游戏列表的权限');
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+ }
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+
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+ // 获取查询参数
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+ $page = Request::get('page', 1, 'intval');
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+ $limit = Request::get('limit', 10, 'intval');
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+
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+ // 过滤条件
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+ $filters = [
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+ 'title' => Request::get('title', '', 'trim'),
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+ 'game_id' => Request::get('game_id', 0, 'intval'),
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+ 'game_platform' => Request::get('game_platform', ''),
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+ 'status' => Request::get('status', ''),
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+ 'rtp_type' => Request::get('rtp_type', ''),
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+ 'free_game_status' => Request::get('free_game_status', ''),
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+ 'terminal_spin' => Request::get('terminal_spin', ''),
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+ 'rtp_min' => Request::get('rtp_min', 0, 'floatval'),
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+ 'rtp_max' => Request::get('rtp_max', 0, 'floatval'),
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+ 'max_multiple_min' => Request::get('max_multiple_min', 0, 'intval'),
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+ 'max_multiple_max' => Request::get('max_multiple_max', 0, 'intval'),
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+ 'create_time_start' => Request::get('create_time_start', '', 'trim'),
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+ 'create_time_end' => Request::get('create_time_end', '', 'trim'),
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+ 'order' => Request::get('order', 'id', 'trim'),
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+ 'sort' => Request::get('sort', 'desc', 'trim'),
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+ ];
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+
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+ try {
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+ // 获取游戏列表
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+ $result = MerchantGameModel::getGameList($page, $limit, $filters);
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+
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+ // 处理列表数据
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+ foreach ($result['list'] as &$game) {
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+ $game['platform_text'] = MerchantGameModel::getPlatformText($game['game_platform']);
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+ $game['status_text'] = MerchantGameModel::getStatusText($game['status']);
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+ $game['rtp_type_text'] = MerchantGameModel::getRtpTypeText($game['rtp_type']);
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+ $game['free_game_status_text'] = $game['free_game_status'] ? '支持' : '不支持';
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+ $game['terminal_spin_text'] = $game['terminal_spin'] ? '开启' : '关闭';
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+ $game['create_time_text'] = date('Y-m-d H:i:s', $game['create_time']);
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+ $game['update_time_text'] = date('Y-m-d H:i:s', $game['update_time']);
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+
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+ // 处理押注配置显示
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+ if (!empty($game['deposit_list'])) {
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+ $depositList = $game['deposit_list'];
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+ if (is_array($depositList)) {
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+ $game['deposit_list_text'] = implode(', ', $depositList);
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+ } else {
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+ $game['deposit_list_text'] = $depositList;
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+ }
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+ } else {
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+ $game['deposit_list_text'] = '未设置';
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+ }
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+ }
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+
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+ return json_success($result, '获取成功');
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+ } catch (\Exception $e) {
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+ return json_error([], '获取游戏列表失败:' . $e->getMessage());
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+ }
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+ }
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+
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+ /**
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+ * 获取游戏详情
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+ */
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+ public function detail()
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+ {
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+ $loginInfo = checkUserLogin();
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+ if (!$loginInfo) {
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+ return json_error([], '请先登录');
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+ }
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+
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+ if (!checkPermission($loginInfo, 'Game', 'detail')) {
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+ return json_error([], '没有查看游戏详情的权限');
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+ }
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+
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+ $id = Request::get('id', 0, 'intval');
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+ if (!$id) {
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+ return json_error([], '游戏ID不能为空');
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+ }
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+
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+ try {
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+ $game = MerchantGameModel::getGameDetail($id);
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+ if (!$game) {
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+ return json_error([], '游戏不存在');
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+ }
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+
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+ // 添加文本字段
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+ $game['platform_text'] = MerchantGameModel::getPlatformText($game['game_platform']);
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+ $game['status_text'] = MerchantGameModel::getStatusText($game['status']);
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+ $game['rtp_type_text'] = MerchantGameModel::getRtpTypeText($game['rtp_type']);
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+ $game['free_game_status_text'] = $game['free_game_status'] ? '支持' : '不支持';
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+ $game['terminal_spin_text'] = $game['terminal_spin'] ? '开启' : '关闭';
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+ $game['create_time_text'] = date('Y-m-d H:i:s', $game['create_time']);
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+ $game['update_time_text'] = date('Y-m-d H:i:s', $game['update_time']);
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+
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+ return json_success($game, '获取成功');
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+ } catch (\Exception $e) {
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+ return json_error([], '获取游戏详情失败:' . $e->getMessage());
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+ }
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+ }
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+
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+ /**
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+ * 创建游戏
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+ */
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+ public function create()
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+ {
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+ $loginInfo = checkUserLogin();
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+ if (!$loginInfo) {
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+ return json_error([], '请先登录');
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+ }
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+
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+ if (!checkPermission($loginInfo, 'Game', 'create')) {
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+ return json_error([], '没有创建游戏的权限');
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+ }
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+
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+ $data = Request::only([
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+ 'game_platform', 'game_id', 'title', 'title_en', 'image', 'image_en',
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+ 'rtp', 'rtp_type', 'free_game_status', 'bet_line_count', 'bet_max_level',
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+ 'max_multiple_count', 'deposit_list', 'default_deposit', 'default_deposit_level',
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+ 'min_deposit', 'terminal_spin', 'status'
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+ ]);
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+
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+ // 验证必填字段
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+ if (empty($data['game_platform'])) {
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+ return json_error([], '游戏平台不能为空');
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+ }
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+
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+ if (empty($data['game_id'])) {
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+ return json_error([], '游戏ID不能为空');
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+ }
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+
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+ if (empty($data['title'])) {
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+ return json_error([], '游戏名称不能为空');
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+ }
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+
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+ // 检查游戏ID是否已存在
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+ if (MerchantGameModel::checkGameIdExists($data['game_id'])) {
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+ return json_error([], '游戏ID已存在');
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+ }
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+
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+ try {
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+ $game = MerchantGameModel::createGame($data);
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+ return json_success(['id' => $game->id], '创建游戏成功');
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+ } catch (\Exception $e) {
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+ return json_error([], '创建游戏失败:' . $e->getMessage());
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+ }
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+ }
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+
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+ /**
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+ * 更新游戏
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+ */
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+ public function update()
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+ {
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+ $loginInfo = checkUserLogin();
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+ if (!$loginInfo) {
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+ return json_error([], '请先登录');
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+ }
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+
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+ if (!checkPermission($loginInfo, 'Game', 'update')) {
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+ return json_error([], '没有更新游戏的权限');
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+ }
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+
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+ $id = Request::post('id', 0, 'intval');
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+ if (!$id) {
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+ return json_error([], '游戏ID不能为空');
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+ }
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+
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+ $data = Request::only([
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+ 'game_platform', 'game_id', 'title', 'title_en', 'image', 'image_en',
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+ 'rtp', 'rtp_type', 'free_game_status', 'bet_line_count', 'bet_max_level',
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+ 'max_multiple_count', 'deposit_list', 'default_deposit', 'default_deposit_level',
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+ 'min_deposit', 'terminal_spin', 'status'
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+ ]);
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+
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+ // 验证必填字段
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+ if (empty($data['title'])) {
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+ return json_error([], '游戏名称不能为空');
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+ }
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+
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+ // 检查游戏是否存在
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+ $game = MerchantGameModel::getGameDetail($id);
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+ if (!$game) {
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+ return json_error([], '游戏不存在');
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+ }
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+
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+ // 如果修改了游戏ID,检查是否与其他游戏冲突
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+ if (isset($data['game_id']) && $data['game_id'] != $game['game_id']) {
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+ if (MerchantGameModel::checkGameIdExists($data['game_id'], $id)) {
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+ return json_error([], '游戏ID已存在');
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+ }
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+ }
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+
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+ try {
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+ MerchantGameModel::updateGame($id, $data);
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+ return json_success([], '更新游戏成功');
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+ } catch (\Exception $e) {
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+ return json_error([], '更新游戏失败:' . $e->getMessage());
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+ }
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+ }
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+
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+ /**
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+ * 更新游戏状态
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+ */
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+ public function updateStatus()
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+ {
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+ $loginInfo = checkUserLogin();
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+ if (!$loginInfo) {
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+ return json_error([], '请先登录');
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+ }
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+
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+ if (!checkPermission($loginInfo, 'Game', 'updateStatus')) {
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+ return json_error([], '没有更新游戏状态的权限');
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+ }
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+
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+ $id = Request::post('id', 0, 'intval');
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+ $status = Request::post('status', 0, 'intval');
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+
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+ if (!$id) {
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+ return json_error([], '游戏ID不能为空');
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+ }
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+
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+ if (!in_array($status, [
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+ MerchantGameModel::STATUS_NORMAL,
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+ MerchantGameModel::STATUS_MAINTAIN,
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+ MerchantGameModel::STATUS_DISABLED
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+ ])) {
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+ return json_error([], '状态值无效');
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+ }
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+
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+ try {
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+ $result = MerchantGameModel::updateGameStatus($id, $status);
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+ if ($result) {
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+ return json_success([], '状态更新成功');
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+ } else {
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+ return json_error([], '状态更新失败');
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+ }
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+ } catch (\Exception $e) {
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+ return json_error([], '更新游戏状态失败:' . $e->getMessage());
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+ }
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+ }
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+
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+ /**
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+ * 批量更新游戏状态
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+ */
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+ public function batchUpdateStatus()
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+ {
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+ $loginInfo = checkUserLogin();
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+ if (!$loginInfo) {
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+ return json_error([], '请先登录');
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+ }
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+
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+ if (!checkPermission($loginInfo, 'Game', 'batchUpdate')) {
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+ return json_error([], '没有批量更新游戏状态的权限');
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+ }
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+
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+ $ids = Request::post('ids', []);
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+ $status = Request::post('status', 0, 'intval');
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+
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+ if (empty($ids) || !is_array($ids)) {
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+ return json_error([], '请选择要更新的游戏');
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+ }
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+
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+ if (!in_array($status, [
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+ MerchantGameModel::STATUS_NORMAL,
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+ MerchantGameModel::STATUS_MAINTAIN,
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+ MerchantGameModel::STATUS_DISABLED
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+ ])) {
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+ return json_error([], '状态值无效');
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+ }
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+
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+ try {
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+ $result = MerchantGameModel::batchUpdateStatus($ids, $status);
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+ if ($result > 0) {
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+ return json_success(['updated' => $result], '批量更新成功');
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+ } else {
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+ return json_error([], '批量更新失败');
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+ }
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+ } catch (\Exception $e) {
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+ return json_error([], '批量更新游戏状态失败:' . $e->getMessage());
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+ }
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+ }
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+
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+ /**
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+ * 获取游戏统计信息
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+ */
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+ public function statistics()
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+ {
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+ $loginInfo = checkUserLogin();
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+ if (!$loginInfo) {
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+ return json_error([], '请先登录');
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+ }
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+
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+ if (!checkPermission($loginInfo, 'Game', 'statistics')) {
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+ return json_error([], '没有查看游戏统计的权限');
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+ }
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+
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+ try {
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+ $statistics = MerchantGameModel::getGameStatistics();
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+ return json_success($statistics, '获取成功');
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+ } catch (\Exception $e) {
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+ return json_error([], '获取游戏统计失败:' . $e->getMessage());
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+ }
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+ }
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+
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+ /**
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+ * 获取游戏平台列表
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+ */
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+ public function getPlatforms()
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+ {
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+ $loginInfo = checkUserLogin();
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+ if (!$loginInfo) {
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+ return json_error([], '请先登录');
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+ }
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+
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+ try {
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+ $platforms = MerchantGameModel::getAllPlatforms();
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+ return json_success($platforms, '获取成功');
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+ } catch (\Exception $e) {
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+ return json_error([], '获取游戏平台失败:' . $e->getMessage());
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+ }
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+ }
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+
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+ /**
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+ * 删除游戏
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+ */
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+ public function delete()
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+ {
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+ $loginInfo = checkUserLogin();
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+ if (!$loginInfo) {
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+ return json_error([], '请先登录');
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+ }
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+
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+ if (!checkPermission($loginInfo, 'Game', 'delete')) {
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+ return json_error([], '没有删除游戏的权限');
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+ }
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+
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+ $id = Request::post('id', 0, 'intval');
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+ if (!$id) {
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+ return json_error([], '游戏ID不能为空');
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+ }
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+
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+ try {
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+ // 检查游戏是否存在
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+ $game = MerchantGameModel::getGameDetail($id);
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+ if (!$game) {
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+ return json_error([], '游戏不存在');
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+ }
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+
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+ // 删除游戏
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+ MerchantGameModel::where('id', $id)->delete();
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+
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+ return json_success([], '删除成功');
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+ } catch (\Exception $e) {
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+ return json_error([], '删除游戏失败:' . $e->getMessage());
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+ }
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+ }
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+
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+ /**
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+ * 导出游戏列表
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+ */
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+ public function export()
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+ {
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+ $loginInfo = checkUserLogin();
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+ if (!$loginInfo) {
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+ return json_error([], '请先登录');
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+ }
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+
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+ if (!checkPermission($loginInfo, 'Game', 'export')) {
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+ return json_error([], '没有导出游戏列表的权限');
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+ }
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+
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+ // 获取所有过滤条件
|
|
|
+ $filters = [
|
|
|
+ 'title' => Request::get('title', '', 'trim'),
|
|
|
+ 'game_id' => Request::get('game_id', 0, 'intval'),
|
|
|
+ 'game_platform' => Request::get('game_platform', ''),
|
|
|
+ 'status' => Request::get('status', ''),
|
|
|
+ 'rtp_type' => Request::get('rtp_type', ''),
|
|
|
+ 'free_game_status' => Request::get('free_game_status', ''),
|
|
|
+ 'terminal_spin' => Request::get('terminal_spin', ''),
|
|
|
+ 'rtp_min' => Request::get('rtp_min', 0, 'floatval'),
|
|
|
+ 'rtp_max' => Request::get('rtp_max', 0, 'floatval'),
|
|
|
+ 'max_multiple_min' => Request::get('max_multiple_min', 0, 'intval'),
|
|
|
+ 'max_multiple_max' => Request::get('max_multiple_max', 0, 'intval'),
|
|
|
+ 'create_time_start' => Request::get('create_time_start', '', 'trim'),
|
|
|
+ 'create_time_end' => Request::get('create_time_end', '', 'trim'),
|
|
|
+ ];
|
|
|
+
|
|
|
+ try {
|
|
|
+ // 获取所有数据
|
|
|
+ $result = MerchantGameModel::getGameList(1, 100000, $filters);
|
|
|
+
|
|
|
+ // 生成CSV数据
|
|
|
+ $csvData = "ID,游戏ID,游戏平台,中文名称,英文名称,RTP,RTP类型,免费游戏,下注线数,最高倍数,默认押注,最低押注,止损止赢,状态,创建时间\n";
|
|
|
+
|
|
|
+ foreach ($result['list'] as $game) {
|
|
|
+ $csvData .= sprintf(
|
|
|
+ "%d,%d,%s,%s,%s,%.2f,%s,%s,%d,%d,%.2f,%.2f,%s,%s,%s\n",
|
|
|
+ $game['id'],
|
|
|
+ $game['game_id'],
|
|
|
+ MerchantGameModel::getPlatformText($game['game_platform']),
|
|
|
+ $game['title'],
|
|
|
+ $game['title_en'],
|
|
|
+ $game['rtp'],
|
|
|
+ MerchantGameModel::getRtpTypeText($game['rtp_type']),
|
|
|
+ $game['free_game_status'] ? '支持' : '不支持',
|
|
|
+ $game['bet_line_count'],
|
|
|
+ $game['max_multiple_count'],
|
|
|
+ $game['default_deposit'],
|
|
|
+ $game['min_deposit'],
|
|
|
+ $game['terminal_spin'] ? '开启' : '关闭',
|
|
|
+ MerchantGameModel::getStatusText($game['status']),
|
|
|
+ date('Y-m-d H:i:s', $game['create_time'])
|
|
|
+ );
|
|
|
+ }
|
|
|
+
|
|
|
+ // 返回CSV数据
|
|
|
+ return response($csvData)
|
|
|
+ ->header('Content-Type', 'text/csv; charset=utf-8')
|
|
|
+ ->header('Content-Disposition', 'attachment; filename="games_' . date('YmdHis') . '.csv"')
|
|
|
+ ->header('Cache-Control', 'no-cache, must-revalidate');
|
|
|
+
|
|
|
+ } catch (\Exception $e) {
|
|
|
+ return json_error([], '导出游戏列表失败:' . $e->getMessage());
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|