Game.php 13 KB

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  1. <?php
  2. declare (strict_types = 1);
  3. namespace app\controller;
  4. use app\BaseController;
  5. use app\model\GameModel;
  6. use think\facade\Request;
  7. class Game extends BaseController
  8. {
  9. /**
  10. * 获取游戏列表
  11. */
  12. public function list()
  13. {
  14. // 获取查询参数
  15. $page = Request::get('page', 1, 'intval');
  16. $limit = Request::get('limit', 10, 'intval');
  17. // 过滤条件
  18. $filters = [
  19. 'title' => Request::get('title', '', 'trim'),
  20. 'game_id' => Request::get('game_id', 0, 'intval'),
  21. 'game_platform' => Request::get('game_platform', ''),
  22. 'status' => Request::get('status', ''),
  23. 'rtp_type' => Request::get('rtp_type', ''),
  24. 'free_game_status' => Request::get('free_game_status', ''),
  25. 'terminal_spin' => Request::get('terminal_spin', ''),
  26. 'rtp_min' => Request::get('rtp_min', 0, 'floatval'),
  27. 'rtp_max' => Request::get('rtp_max', 0, 'floatval'),
  28. 'max_multiple_min' => Request::get('max_multiple_min', 0, 'intval'),
  29. 'max_multiple_max' => Request::get('max_multiple_max', 0, 'intval'),
  30. 'create_time_start' => Request::get('create_time_start', '', 'trim'),
  31. 'create_time_end' => Request::get('create_time_end', '', 'trim'),
  32. 'order' => Request::get('order', 'id', 'trim'),
  33. 'sort' => Request::get('sort', 'desc', 'trim'),
  34. ];
  35. try {
  36. // 获取游戏列表
  37. $result = GameModel::getGameList($page, $limit, $filters);
  38. // 处理列表数据
  39. foreach ($result['list'] as &$game) {
  40. $game['platform_text'] = GameModel::getPlatformText($game['game_platform']);
  41. $game['status_text'] = GameModel::getStatusText($game['status']);
  42. $game['rtp_type_text'] = GameModel::getRtpTypeText($game['rtp_type']);
  43. $game['free_game_status_text'] = $game['free_game_status'] ? '支持' : '不支持';
  44. $game['terminal_spin_text'] = $game['terminal_spin'] ? '开启' : '关闭';
  45. $game['create_time_text'] = date('Y-m-d H:i:s', $game['create_time']);
  46. $game['update_time_text'] = date('Y-m-d H:i:s', $game['update_time']);
  47. // 处理押注配置显示
  48. if (!empty($game['deposit_list'])) {
  49. $depositList = $game['deposit_list'];
  50. if (is_array($depositList)) {
  51. $game['deposit_list_text'] = implode(', ', $depositList);
  52. } else {
  53. $game['deposit_list_text'] = $depositList;
  54. }
  55. } else {
  56. $game['deposit_list_text'] = '未设置';
  57. }
  58. }
  59. return json_success($result, '获取成功');
  60. } catch (\Exception $e) {
  61. return json_error([], '获取游戏列表失败:' . $e->getMessage());
  62. }
  63. }
  64. /**
  65. * 获取游戏详情
  66. */
  67. public function detail()
  68. {
  69. $id = Request::get('id', 0, 'intval');
  70. if (!$id) {
  71. return json_error([], '游戏ID不能为空');
  72. }
  73. try {
  74. $game = GameModel::getGameDetail($id);
  75. if (!$game) {
  76. return json_error([], '游戏不存在');
  77. }
  78. // 添加文本字段
  79. $game['platform_text'] = GameModel::getPlatformText($game['game_platform']);
  80. $game['status_text'] = GameModel::getStatusText($game['status']);
  81. $game['rtp_type_text'] = GameModel::getRtpTypeText($game['rtp_type']);
  82. $game['free_game_status_text'] = $game['free_game_status'] ? '支持' : '不支持';
  83. $game['terminal_spin_text'] = $game['terminal_spin'] ? '开启' : '关闭';
  84. $game['create_time_text'] = date('Y-m-d H:i:s', $game['create_time']);
  85. $game['update_time_text'] = date('Y-m-d H:i:s', $game['update_time']);
  86. return json_success($game, '获取成功');
  87. } catch (\Exception $e) {
  88. return json_error([], '获取游戏详情失败:' . $e->getMessage());
  89. }
  90. }
  91. /**
  92. * 创建游戏
  93. */
  94. public function create()
  95. {
  96. $data = Request::only([
  97. 'game_platform', 'game_id', 'title', 'title_en', 'image', 'image_en',
  98. 'rtp', 'rtp_type', 'free_game_status', 'bet_line_count', 'bet_max_level',
  99. 'max_multiple_count', 'deposit_list', 'default_deposit', 'default_deposit_level',
  100. 'min_deposit', 'terminal_spin', 'status'
  101. ]);
  102. // 验证必填字段
  103. if (empty($data['game_platform'])) {
  104. return json_error([], '游戏平台不能为空');
  105. }
  106. if (empty($data['game_id'])) {
  107. return json_error([], '游戏ID不能为空');
  108. }
  109. if (empty($data['title'])) {
  110. return json_error([], '游戏名称不能为空');
  111. }
  112. // 检查游戏ID是否已存在
  113. if (GameModel::checkGameIdExists($data['game_id'])) {
  114. return json_error([], '游戏ID已存在');
  115. }
  116. try {
  117. $game = GameModel::createGame($data);
  118. return json_success(['id' => $game->id], '创建游戏成功');
  119. } catch (\Exception $e) {
  120. return json_error([], '创建游戏失败:' . $e->getMessage());
  121. }
  122. }
  123. /**
  124. * 更新游戏
  125. */
  126. public function update()
  127. {
  128. $id = Request::post('id', 0, 'intval');
  129. if (!$id) {
  130. return json_error([], '游戏ID不能为空');
  131. }
  132. $data = Request::only([
  133. 'game_platform', 'game_id', 'title', 'title_en', 'image', 'image_en',
  134. 'rtp', 'rtp_type', 'free_game_status', 'bet_line_count', 'bet_max_level',
  135. 'max_multiple_count', 'deposit_list', 'default_deposit', 'default_deposit_level',
  136. 'min_deposit', 'terminal_spin', 'status'
  137. ]);
  138. // 验证必填字段
  139. if (empty($data['title'])) {
  140. return json_error([], '游戏名称不能为空');
  141. }
  142. // 检查游戏是否存在
  143. $game = GameModel::getGameDetail($id);
  144. if (!$game) {
  145. return json_error([], '游戏不存在');
  146. }
  147. // 如果修改了游戏ID,检查是否与其他游戏冲突
  148. if (isset($data['game_id']) && $data['game_id'] != $game['game_id']) {
  149. if (GameModel::checkGameIdExists($data['game_id'], $id)) {
  150. return json_error([], '游戏ID已存在');
  151. }
  152. }
  153. try {
  154. GameModel::updateGame($id, $data);
  155. return json_success([], '更新游戏成功');
  156. } catch (\Exception $e) {
  157. return json_error([], '更新游戏失败:' . $e->getMessage());
  158. }
  159. }
  160. /**
  161. * 更新游戏状态
  162. */
  163. public function updateStatus()
  164. {
  165. $id = Request::post('id', 0, 'intval');
  166. $status = Request::post('status', 0, 'intval');
  167. if (!$id) {
  168. return json_error([], '游戏ID不能为空');
  169. }
  170. if (!in_array($status, [
  171. GameModel::STATUS_NORMAL,
  172. GameModel::STATUS_MAINTAIN,
  173. GameModel::STATUS_DISABLED
  174. ])) {
  175. return json_error([], '状态值无效');
  176. }
  177. try {
  178. $result = GameModel::updateGameStatus($id, $status);
  179. if ($result) {
  180. return json_success([], '状态更新成功');
  181. } else {
  182. return json_error([], '状态更新失败');
  183. }
  184. } catch (\Exception $e) {
  185. return json_error([], '更新游戏状态失败:' . $e->getMessage());
  186. }
  187. }
  188. /**
  189. * 批量更新游戏状态
  190. */
  191. public function batchUpdateStatus()
  192. {
  193. $ids = Request::post('ids', []);
  194. $status = Request::post('status', 0, 'intval');
  195. if (empty($ids) || !is_array($ids)) {
  196. return json_error([], '请选择要更新的游戏');
  197. }
  198. if (!in_array($status, [
  199. GameModel::STATUS_NORMAL,
  200. GameModel::STATUS_MAINTAIN,
  201. GameModel::STATUS_DISABLED
  202. ])) {
  203. return json_error([], '状态值无效');
  204. }
  205. try {
  206. $result = GameModel::batchUpdateStatus($ids, $status);
  207. if ($result > 0) {
  208. return json_success(['updated' => $result], '批量更新成功');
  209. } else {
  210. return json_error([], '批量更新失败');
  211. }
  212. } catch (\Exception $e) {
  213. return json_error([], '批量更新游戏状态失败:' . $e->getMessage());
  214. }
  215. }
  216. /**
  217. * 获取游戏统计信息
  218. */
  219. public function statistics()
  220. {
  221. try {
  222. $statistics = GameModel::getGameStatistics();
  223. return json_success($statistics, '获取成功');
  224. } catch (\Exception $e) {
  225. return json_error([], '获取游戏统计失败:' . $e->getMessage());
  226. }
  227. }
  228. /**
  229. * 获取游戏平台列表
  230. */
  231. public function getPlatforms()
  232. {
  233. try {
  234. $platforms = GameModel::getAllPlatforms();
  235. return json_success($platforms, '获取成功');
  236. } catch (\Exception $e) {
  237. return json_error([], '获取游戏平台失败:' . $e->getMessage());
  238. }
  239. }
  240. /**
  241. * 删除游戏
  242. */
  243. public function delete()
  244. {
  245. $id = Request::post('id', 0, 'intval');
  246. if (!$id) {
  247. return json_error([], '游戏ID不能为空');
  248. }
  249. try {
  250. // 检查游戏是否存在
  251. $game = GameModel::getGameDetail($id);
  252. if (!$game) {
  253. return json_error([], '游戏不存在');
  254. }
  255. // 删除游戏
  256. GameModel::where('id', $id)->delete();
  257. return json_success([], '删除成功');
  258. } catch (\Exception $e) {
  259. return json_error([], '删除游戏失败:' . $e->getMessage());
  260. }
  261. }
  262. /**
  263. * 导出游戏列表
  264. */
  265. public function export()
  266. {
  267. // 获取所有过滤条件
  268. $filters = [
  269. 'title' => Request::get('title', '', 'trim'),
  270. 'game_id' => Request::get('game_id', 0, 'intval'),
  271. 'game_platform' => Request::get('game_platform', ''),
  272. 'status' => Request::get('status', ''),
  273. 'rtp_type' => Request::get('rtp_type', ''),
  274. 'free_game_status' => Request::get('free_game_status', ''),
  275. 'terminal_spin' => Request::get('terminal_spin', ''),
  276. 'rtp_min' => Request::get('rtp_min', 0, 'floatval'),
  277. 'rtp_max' => Request::get('rtp_max', 0, 'floatval'),
  278. 'max_multiple_min' => Request::get('max_multiple_min', 0, 'intval'),
  279. 'max_multiple_max' => Request::get('max_multiple_max', 0, 'intval'),
  280. 'create_time_start' => Request::get('create_time_start', '', 'trim'),
  281. 'create_time_end' => Request::get('create_time_end', '', 'trim'),
  282. ];
  283. try {
  284. // 获取所有数据
  285. $result = GameModel::getGameList(1, 100000, $filters);
  286. // 生成CSV数据
  287. $csvData = "ID,游戏ID,游戏平台,中文名称,英文名称,RTP,RTP类型,免费游戏,下注线数,最高倍数,默认押注,最低押注,止损止赢,状态,创建时间\n";
  288. foreach ($result['list'] as $game) {
  289. $csvData .= sprintf(
  290. "%d,%d,%s,%s,%s,%.2f,%s,%s,%d,%d,%.2f,%.2f,%s,%s,%s\n",
  291. $game['id'],
  292. $game['game_id'],
  293. GameModel::getPlatformText($game['game_platform']),
  294. $game['title'],
  295. $game['title_en'],
  296. $game['rtp'],
  297. GameModel::getRtpTypeText($game['rtp_type']),
  298. $game['free_game_status'] ? '支持' : '不支持',
  299. $game['bet_line_count'],
  300. $game['max_multiple_count'],
  301. $game['default_deposit'],
  302. $game['min_deposit'],
  303. $game['terminal_spin'] ? '开启' : '关闭',
  304. GameModel::getStatusText($game['status']),
  305. date('Y-m-d H:i:s', $game['create_time'])
  306. );
  307. }
  308. // 返回CSV数据
  309. return response($csvData)
  310. ->header('Content-Type', 'text/csv; charset=utf-8')
  311. ->header('Content-Disposition', 'attachment; filename="games_' . date('YmdHis') . '.csv"')
  312. ->header('Cache-Control', 'no-cache, must-revalidate');
  313. } catch (\Exception $e) {
  314. return json_error([], '导出游戏列表失败:' . $e->getMessage());
  315. }
  316. }
  317. }